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"It's a shame sunsets don't linger as slowly as you want it to be. That's the only part of the day that doesn't drag, and sadly enough, we only get to enjoy that deep red for such a short time. Look I'm not a poet whatsoever. Don't tell anyone I said any of that"

Well, here's my first shot at making something completely different. I wanted a more immersive experience for the audience when viewing my works.

So thanks to :iconwhite-mantis: for inspiring me and actually helping me out on a good amount of exporting tips as such. 

Also thanks to :icontvonn9: for those tutorials from concept cookie (Though I was only able to watch the first four parts which were free)

I've never worked with actionscript before so this what a major obstacle to jump over.

Planning to animate all of the characters in their specific settings. soon. SOOON.

Enjoy the weather!

ALSO! The soundtrack was made by me as well. You can listen to it separately with this soundcloud.com/oscar-rilloraza…

Edit: Fixed the audio quality and file size, its a bit easier to see now if you have lower end computers. You don't have to ctrl + anymore!
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:iconzeta-drone:
Zeta-Drone Featured By Owner Apr 30, 2015  Hobbyist General Artist
Really amazing work!
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:iconskybladerus:
SkybladeRus Featured By Owner Mar 18, 2015  Professional Digital Artist
Шикаааарно
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:iconvanefox:
VaneFox Featured By Owner Feb 15, 2015  Professional Filmographer
Sweet! I love these things.
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:iconrustycrayons:
RustyCrayons Featured By Owner May 28, 2014  Hobbyist Digital Artist
dude this is amazing! 
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:iconcandid-silence:
candid-silence Featured By Owner May 11, 2014  Student Digital Artist
OMGOMGOMGOMGOMGOMGOMG
This is absolutely gorgeous. :I
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:iconoscar-is-happy:
Oscar-is-Happy Featured By Owner May 11, 2014  Student Digital Artist
Thank you!!! I'm happy you like it!
Reply
:icondeamorte:
Deamorte Featured By Owner May 8, 2014  Hobbyist Writer
I want this as my Desktop background X3
Reply
:iconblackrose88:
blackrose88 Featured By Owner May 7, 2014  Hobbyist Digital Artist
Oscar this is AMAZING! You did such an awesome job like HOLY FUQ!!
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:iconoscar-is-happy:
Oscar-is-Happy Featured By Owner May 7, 2014  Student Digital Artist
Thank you!! It was a completely new learning experience.

I'm glad you like my first attempt!
Reply
:iconcrown1995:
crown1995 Featured By Owner May 7, 2014  Hobbyist
MY GLOB YOU HAVE GONE TO THE NEXT LEVEL OF AWESOME!  Geeze I love just how explosive your development has been.  Everything to this point has been exciting to see, you've been so amazing.  Now I am so overjoyed to see THIS VANTASTIC THING!  I love it and I'm stunned every time you make something.
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:iconoscar-is-happy:
Oscar-is-Happy Featured By Owner May 7, 2014  Student Digital Artist
I'm really happy that you've followed my work for so long.

Thank you so much for your sheer dedication to looking at everything that I do. Your support is fantastic, and I haven't been giving proper credits to you for it.

So really man, thank you so much. 
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:icondrasleo:
DrasLeo Featured By Owner May 6, 2014
good work
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:iconsuiram2301:
suiram2301 Featured By Owner May 6, 2014  Hobbyist General Artist
Awesome, if you could take this as Wallpaper then... :O :D
Great Work! ^^
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:iconblackwinterraven:
blackwinterraven Featured By Owner May 6, 2014  Student Digital Artist
This is nicely done<3 Would like to see more animations from you!^^
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:iconmarcotonio-desu:
Marcotonio-desu Featured By Owner May 5, 2014  Student Filmographer
Maaaaan, great job! This looks really inspired, and the many visual solutions are clever, congratulations for the great first go. If you'd like some critiques, I'm the OCD maniac Mantis employs to try getting her animations the less problematic we can. But then you'll never unsee it. x)
Reply
:iconoscar-is-happy:
Oscar-is-Happy Featured By Owner May 5, 2014  Student Digital Artist
Ohoho I see it. I see all of it. It drove me nuts for the longest time then I realized its too late for me to turn back. I don't mind having a critique though, in fact, I'd encourage it.
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:iconmarcotonio-desu:
Marcotonio-desu Featured By Owner May 5, 2014  Student Filmographer
Yes, I know how you feel, every animation is never actually finished, we just give up on making it perfect. xD
Something about patterns: even the slightest variation will give a whole break of flow sensation to them. So putting a few other ships with varying speed might make the flock look more dynamic.
Put some opacity keyframes to make the clouds more smokey, going from opaque to slightly transparent and back to opaque. You might even expand their size a bit, but only on the masses reaching the border, cause shrinking them to resume the cycle would be weird.

The single ship coming from the camera to the horizon vanishes mid-air and right in front of a building. That's something I would cry out loud and Mantis would say "But nobody's going to notice that!" and then I would just cry some more and she would fix it.

The hair oscillation could be wilder, too wavy for something as light as hair. Add more height and width to the effect, specially width. But I know it's not that simple, you had to double the strand layer and fade-mask it so it looks attached, and a greater height will make this even trickier.

Which brings me to two technical issues that if you happen to find a solution for would be very welcome, cause we still struggle with them: 1) Avoiding the edge of the jacket in the bottom part to be cut when going off limits of the layer's original box. 2) The hairstrand waving itself, we are looking for a way to make it oscillate with different intensity depending on the edge, something like this: sta.sh/01hraf1bovsq

And the final thing is about image quality: if it wasn't intentional due a low-end PC or something like this, next time consider rendering it with more quality or making the final flash canvas smaller so it doesn't show up in the final piece.

Finally, I would like to point out that, to me, the blinking sun to simulate ships blocking it was the best idea from this whole piece, really clever.
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:iconoscar-is-happy:
Oscar-is-Happy Featured By Owner May 5, 2014  Student Digital Artist
Ah alright. Thank you for these pointers. I will definitely go back to your critique for references in my future animated loops.  

I still don't know how to deal with image quality. I rendered it from after effects as a 1920 x 1080 .avi with 24 frames. Then with that file re-exported it as a .flv file (I think something went wrong with the settings from here) with after effects as well.

The hair idea is really an enlightenment, along with varying the ongoing dynamic traffic. (Animating that one flying car was fun as heck tho, used 3D motion for that for the speed and size to properly smallen. Let me tell ya, the numbers for the z axis was crazy. The car travels from -15000, to 8000 in just a couple of seconds. along with the slight dip to make that flying car swoop. it just makes it SO SATISFYING)

For the clouds, varying the opacity is a good idea, Im just gonna have to make another composition underneath the composition under the composition. The clouds themselves have three layers, two of the layers are grouped together (The lighted clouds, that was masked to unmoving shadows) with the basecolor and texture of the cloud underneath that comp simultaneously moving at the same rate.

I actually have a solution for your hair oscillating problem. It's an easy illusion. Make the hair a 3D layer and angle the end of the hair towards the viewer, making it seem larger. Then fix and manipulate the hair portion from there to make it seem like its not angled towards the viewer (even though, it would be difficult to tell the first place.)

And for the jackets not clipping out, i shouldve just placed a layer over and under mirabelle and have the base (back of the jacket) parent the front of the jacket and have them flow at the same frequency from the turbulence displacement fx. That way both ends will always meet (in a perfect world, i havent tried this yet, but hopefully my theories stand true).

The next things that I want to experiment with are: 

-the usage of lens focusing over a simulated 3D space to make the sense of depth even more evident, along with messing with bokeh (the hexagonal things that pop up from lights and speculars when the camera is really unfocused. For example rocksimage.com/bokeh-wallpaper… )

-Auto exposure adjustments from light to dark places (gonna be sweet flying into a tunnel then out, and all of a sudden you get this burst of white until the camera exposure readjusts again.

-And also maybe implementing handheld camera shaking for more subtle depth perception when I want something to look like a recording (but not too drastic, just enough to feel like its held)

Finally, The lens flare idea was in my head for the longest of time. I specifically planned out my animation so that the world can interact with the camera. and that's when it hit me. Simulating just the world itself to make it seem living is only one part of the step, it's also simulating the effects of the eye of the camera or the beholder to make it REALLY immerssive. 

Making the music for this was hella fun, trying to capture the mood and art direction with waveforms that are completely under your control feels great, especially when you hit the right spots.

Well, hopefully we both learned something from this.
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:iconmarcotonio-desu:
Marcotonio-desu Featured By Owner May 5, 2014  Student Filmographer
Well, there is no need to go from AVI to FLV if your AfterEffects can export it directly in .FLV, that will only improve your chances of getting its quality crushed. And if it still looks low quality, you might set a higher bitrate for rendering it, although it will get heavier.

As for the 3D, we will surely have to give a go at it, and it also led me to think some other solutions, like rendering the hair alone with regular oscillation, then importing it to the full comp and squeezing one of the sides. And maybe some other things, but I'll test it before I can affirm it works.

You seem to focus a lot on the camera aspects, you've had some experience with photography before? Sadly I haven't had enough, but all you said seems cool aspects to explore, specially generating artificial bokeh, I love bokeh. Another field to explore is, as you put on the description, ActionScript. It'd be then possible to add some features like clicking and triggering scenes, or, using this animation as an example, launch the 3D moving ship whenever a button is pressed. Making it fun to explore, we plan on doing something in these lines soon. :)

Really enlightening exchanging ideas with you, thank you so much! A rare moment these days on deviantART.
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:iconoscar-is-happy:
Oscar-is-Happy Featured By Owner May 5, 2014  Student Digital Artist
Oh god actionscript. I am not ready for any of that. Besides having too much interaction in an animated loop will be a distraction and instead turn it into a mini game with no objective. It will break the main reason for a looped scene, which is supposed to feel and capture the mood of the environment and the characters in an immersive way. But It would be cool though having the mouse be used as a camera controller and the person controls the perspctive of it. to peek through a corner or something and see what we need them to see. But i highly highly do not want to deal with any actionscripts for a while. Gosh, dang. I need to learn that sometime though.

And thanks for the tech chat, you got a good head in your shoulders. Mantis must be lucky to have a guy like you to help out on her animations and stuff.

We'll see each other again in the distant future.
Reply
:iconwhite-mantis:
White-Mantis Featured By Owner May 5, 2014  Student General Artist
This is very very beautiful! I am impressed! I am also impressed with your determination, I mean, you did everything alone, learned alone, I think this shows a lot of your character!

The animation itself is very well done, and you handled many little things in a very smart way! The sunlight at the right side of the screen, for example, it really looks like there's a spaceship passing by there!

Very well done! I really want to see more of your work! Also I didn't know you had a DA, watching now!
Reply
:iconoscar-is-happy:
Oscar-is-Happy Featured By Owner May 5, 2014  Student Digital Artist
Thank you sosososo much mantis! It really was all you that got me going on this. Thank you once again for helping me out on rendering issues, and thank you overall for being such a supportive role throughout my journey as an artist.

I've been a big fan of your work for the longest time and because of that, i've pushed myself really hard so that I can just be barely worthy enough to talk and interact with such an amazing artist such as you, and I still don't think im worthy enough. So thank you for making such sweet sweet pieces of art and for giving me a chance.
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